Digital Skills: Unlocking the Information Society by Alexander J. A. M. van Deursen, Jan A. G. M. van Dijk

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By Alexander J. A. M. van Deursen, Jan A. G. M. van Dijk

The 1st ebook to systematically talk about the abilities and literacies had to use electronic media, really the net, van Dijk and van Deursen's transparent and obtainable paintings distinguishes electronic talents, analyzes their roles and incidence, and provides options from person, academic, sociological, and coverage views.

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In the decision-making process, this step refers to developing a set of decision options and evaluating them according to carefully developed criteria (Miller, 2006). The decision-making process ends when an optimal decision is identified and decision implementation can begin (Miller, 2006). 6 Strategic Creation Internet Skills We reflect on the following indicators of strategic Internet skills: M M M M Developing an orientation toward a particular goal; Taking the correct actions to reach this goal; Making the right decisions to reach this goal; and eventually Gaining the benefits that result from the goal.

The proposed definition focuses on how the general Internet user can receive most of the benefits from the Internet environment, whether they are online on smartphone, tablet, or laptop. To apply and elaborate on the framework proposed in chapter 1, we investigate a variety of related concepts that exist. The variety of concepts suggests that several approaches for adding skills indices to the proposed framework are possible, all with their own strengths and weaknesses. By using the framework proposed in chapter 1 as a point of departure, a one-sided technological viewpoint is avoided.

However, even young people must learn these skills and correct many pitfalls in the making of their online identity, especially when they are confronted by people with harmful intentions. Play and Simulation: The Capacity of Online Experimentation for Better Decision-Making The Internet offers a growing number of game- or simulation-like applications that can be used for learning and preparations of decision-making offline. , 2009). Particularly, serious collective online games, which require certain social skills, can be valuable learning tools.

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