Analysing English as a Lingua Franca in Video Games by Pietro Luigi Iaia

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By Pietro Luigi Iaia

This ebook examines the English lingua-franca (ELF) makes use of in a corpus of on-line and scripted video-game interactions. whereas examine mostly explores the playful and technological elements of computer-mediated communique, this examine makes a speciality of the concepts of cooperation, language simplification and authentication, lexical creativity and which means negotiation which are mostly activated in the «community of perform of players» to facilitate cross-cultural conversations. The scripted exchanges, in its place, are tested via the ALFA version (Analysis of Lingua Franca in Audiovisual texts), that's devised to investigate into the level to which the non-native members’ language adaptations are a part of the multimodal actualisation of the cognitive build of «non-native speakers», to which authors hotel to be able to advised particular reactions at the a part of the receivers. eventually, because the members’ turns in either on-line and scripted interactions are visually represented as written messages on display, this learn additionally contributes to the advance of the outline of written ELF diversifications, thus far no longer completely explored within the literature.

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Extra resources for Analysing English as a Lingua Franca in Video Games

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The latter description seems to create an association with the limits of Critical Discourse Analysis, which is defined “biased” (van Dijk 2001: 96) insofar as its results are affected by the investigators’ opinion about the situations that they explore. In order to reply to this criticism, it is purported that conversation analysts act like “spectators” and not like “participants” (Hammersley 2003), trying to show that the ideological influence on their research is mitigated. In fact, it is contended that a way to avoid criticism about the validity of the results is to promote a specific approach to the analysts’ education, which has to be grounded in the need to support the mediation between the linguacultural backgrounds that come into contact.

Conversation Analysis is anyway criticised due to its procedure of data collection, which does not envisage the inclusion of the participants’ reflections on their uses of language. It is claimed that this method gives a “monolithic” nature (Baxter 2002) to the studies, since the results are based on the analysts’ perceptions and opinion. The latter description seems to create an association with the limits of Critical Discourse Analysis, which is defined “biased” (van Dijk 2001: 96) insofar as its results are affected by the investigators’ opinion about the situations that they explore.

Meaning is in the denotative semantic dimension of words, in the connotative sense that is conferred by senders according to their interests (Kress 1993), as well as in the receivers’ interpretation once texts are “used for purposes of communication” (van Leeuwen 2005: 5). The identification of the semantic dimensions also depends on the creation of communities of people that are connected by the same linguistic, social and cultural features (Fish 1980; Kramsch 1998). Within discourse and interpretive communities, though, the interpretation rules are outlined by the members who gain power and define how to communicate one’s experience through language (cf.

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